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  <title>design</title>
  <link rel="alternate" type="text/html" href="http://rarepattern.com/tags/design"/>
  <link rel="self" type="application/atom+xml" href="http://rarepattern.com/taxonomy/term/9/atom/feed"/>
  <id>http://rarepattern.com/taxonomy/term/9/atom/feed</id>
  <updated>2006-04-26T18:24:24-05:00</updated>
  <entry>
    <title>On rating Drupal modules ... where</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2008/rating-drupal-modules-where" />
    <id>http://rarepattern.com/nodes/2008/rating-drupal-modules-where</id>
    <published>2008-03-16T19:04:08-05:00</published>
    <updated>2008-03-16T19:06:11-05:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="community" />
    <category term="design" />
    <category term="Drupal" />
    <category term="Drupal.org redesign" />
    <category term="modules" />
    <category term="ratings" />
    <summary type="html"><![CDATA[<p><a href="http://devbee.com/2008/03/its-time-module-ratings">Harry Slaughter recognizes the need</a> for some sort of evaluation system for <a href="http://drupal.org/project/Modules/name">the huge number of Drupal modules available on Drupal.org</a>. However, I feel he gets the diagnosis wrong.</p>
<blockquote><p>As far as I can tell, the primary reason for not having a rating system for modules is fear. Module developers in particular are concerned with the fairness of ratings. They are concerned with "gaming" of ratings. They are concerned that inexperienced or "dumb" end users may unfairly give a bad review of a module simply because they don't understand how to use it. These are all reasonable concerns. But they are concerns shared by other OSS projects as well. Sure you will see "bad" reviews, giving a module the lowest possible rating along with some inane review such as "tis modules sukcs BEWARES" :) But who cares, it's just noise that will be drowned out by valid reviews. It works for other OSS projects, and it can work for Drupal.</p>
</blockquote>
<p>It's not fear, it's time and energy. Configuring ratings on Drupal.org takes work -- volunteer work, so far. Regarding ratings, it's also a matter of figuring out the proper metrics for evaluating a module. Some measures that come to mind immediately include scalability, ease of use, ease of administration, extensibility (interaction with other modules), as well as aggregated metrics of the status of issues (how long they're open, how many, etc.), number of downloads....</p>
<p>How do you measure that with basic ratings? It's not so easy. Even the architecture and business logic of a ratings system has to be well thought out.</p>
<p>I feel Harry also gets the remedy wrong:</p>
<blockquote><p>John Forsythe has released what I believe is the first site dedicated to rating and reviewing Drupal modules drupalmodules.com. No doubt this site will be a source of controversy as developers voice their concerns. But we need this resource now.</p>
<p>I encourage my entire audience (hi, mom!) to register at drupalmodules.com and to submit reviews for both your favorite and most hated Drupal contributions. This is a great way for non-techies to contribute to the community. The site is young, and there is naturally a shortage of ratings on the site now, but that will change as the site brings on more users.</p>
<p>Maybe this database will eventually make its way to Drupal.org. For now we can show our support for this type of system by helping build out the database at drupalmodules.com. </p>
</blockquote>
<p>I don't think private metrics efforts will get imported into Drupal.org, for risk of skewing the results. And I feel there's some downside to splitting community dialogue into disparate sites scattered around the web. I suppose perhaps it's inevitable -- "scratch your own itch" and all -- but my preference is for Drupal.org-focused efforts.</p>
<p>We're having open discussions about redesigning Drupal.org on <a href="http://groups.drupal.org/drupal-org-redesign-analysis">groups.drupal.org/drupal-org-redesign-analysis</a>, including implementation of some ratings system. </p>
<p><a href="http://groups.drupal.org/user/44">Angie</a> is co-leader of this effort, and has been putting a <em>lot</em> of energy into making it rock. Kieran is also a leader in this effort, and is <a href="http://groups.drupal.org/node/9710">looking for team leaders</a>.</p>
<p>I've signed on, as have a number of others. While stop-gap sites that fork and fragment module discussions may have some value to some, I feel we benefit most from gathering the resources of the full community. Rather than build out a remote pantry, let's fix up our own kitchen. Drupal.org is our collective home. Redesign is a lot of work. But as Jack Aubrey would say, "Well, then, there's not a moment to lose!"</p>
<p>Join us!</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><a href="http://devbee.com/2008/03/its-time-module-ratings">Harry Slaughter recognizes the need</a> for some sort of evaluation system for <a href="http://drupal.org/project/Modules/name">the huge number of Drupal modules available on Drupal.org</a>. However, I feel he gets the diagnosis wrong.</p>
<blockquote><p>As far as I can tell, the primary reason for not having a rating system for modules is fear. Module developers in particular are concerned with the fairness of ratings. They are concerned with "gaming" of ratings. They are concerned that inexperienced or "dumb" end users may unfairly give a bad review of a module simply because they don't understand how to use it. These are all reasonable concerns. But they are concerns shared by other OSS projects as well. Sure you will see "bad" reviews, giving a module the lowest possible rating along with some inane review such as "tis modules sukcs BEWARES" :) But who cares, it's just noise that will be drowned out by valid reviews. It works for other OSS projects, and it can work for Drupal.</p></blockquote>
<p>It's not fear, it's time and energy. Configuring ratings on Drupal.org takes work -- volunteer work, so far. Regarding ratings, it's also a matter of figuring out the proper metrics for evaluating a module. Some measures that come to mind immediately include scalability, ease of use, ease of administration, extensibility (interaction with other modules), as well as aggregated metrics of the status of issues (how long they're open, how many, etc.), number of downloads....</p>
<p>How do you measure that with basic ratings? It's not so easy. Even the architecture and business logic of a ratings system has to be well thought out.</p>
<p>I feel Harry also gets the remedy wrong:</p>
<blockquote><p>John Forsythe has released what I believe is the first site dedicated to rating and reviewing Drupal modules drupalmodules.com. No doubt this site will be a source of controversy as developers voice their concerns. But we need this resource now.</p>
<p>I encourage my entire audience (hi, mom!) to register at drupalmodules.com and to submit reviews for both your favorite and most hated Drupal contributions. This is a great way for non-techies to contribute to the community. The site is young, and there is naturally a shortage of ratings on the site now, but that will change as the site brings on more users.</p>
<p>Maybe this database will eventually make its way to Drupal.org. For now we can show our support for this type of system by helping build out the database at drupalmodules.com. </p></blockquote>
<p>I don't think private metrics efforts will get imported into Drupal.org, for risk of skewing the results. And I feel there's some downside to splitting community dialogue into disparate sites scattered around the web. I suppose perhaps it's inevitable -- "scratch your own itch" and all -- but my preference is for Drupal.org-focused efforts.</p>
<p>We're having open discussions about redesigning Drupal.org on <a href="http://groups.drupal.org/drupal-org-redesign-analysis">groups.drupal.org/drupal-org-redesign-analysis</a>, including implementation of some ratings system. </p>
<p><a href="http://groups.drupal.org/user/44">Angie</a> is co-leader of this effort, and has been putting a <em>lot</em> of energy into making it rock. Kieran is also a leader in this effort, and is <a href="http://groups.drupal.org/node/9710">looking for team leaders</a>.</p>
<p>I've signed on, as have a number of others. While stop-gap sites that fork and fragment module discussions may have some value to some, I feel we benefit most from gathering the resources of the full community. Rather than build out a remote pantry, let's fix up our own kitchen. Drupal.org is our collective home. Redesign is a lot of work. But as Jack Aubrey would say, "Well, then, there's not a moment to lose!"</p>
<p>Join us!</p>
    ]]></content>
  </entry>
  <entry>
    <title>An Apple Store a day keeps the dreadful designs at bay</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2007/05/an-apple-store-a-day-keeps-the-dreadful-designs-at-bay" />
    <id>http://rarepattern.com/nodes/2007/05/an-apple-store-a-day-keeps-the-dreadful-designs-at-bay</id>
    <published>2007-05-24T23:12:35-05:00</published>
    <updated>2007-05-24T23:12:35-05:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="Apple" />
    <category term="business" />
    <category term="design" />
    <category term="MySpace" />
    <category term="web design" />
    <summary type="html"><![CDATA[<p>So we learn from <a href="http://notes.thinksecret.com/secretnotes/0705myspaceban.shtml">Secret Notes</a>:</p>
<blockquote><p>Apple's stylish stores and computers, all of which feature unrestricted Internet access, have become such the hang-out and gathering place for MySpace junkies that the powers that be have elected to block the popular social networking site from its systems.</p>
<p>By the close of business Thursday, most Apple retail stores will have implemented the block, designed to reduce the level of loitering at the stores.</p>
</blockquote>
<p>More likely Apple's design aesthetic just cannot brook <a href="http://www.zefrank.com/theshow/archives/2006/07/071406.html" title="MySpace is the Geocities of the aughts">dreadful MySpace page designs</a> appearing within their bricks and mortar.</p>
<p><i>The horror! The horror!</i></p>
    ]]></summary>
    <content type="html"><![CDATA[<p>So we learn from <a href="http://notes.thinksecret.com/secretnotes/0705myspaceban.shtml">Secret Notes</a>:</p>
<blockquote><p>Apple's stylish stores and computers, all of which feature unrestricted Internet access, have become such the hang-out and gathering place for MySpace junkies that the powers that be have elected to block the popular social networking site from its systems.</p>
<p>By the close of business Thursday, most Apple retail stores will have implemented the block, designed to reduce the level of loitering at the stores.</p></blockquote>
<p>More likely Apple's design aesthetic just cannot brook <a href="http://www.zefrank.com/theshow/archives/2006/07/071406.html" title="MySpace is the Geocities of the aughts">dreadful MySpace page designs</a> appearing within their bricks and mortar.</p>
<p><i>The horror! The horror!</i></p>
    ]]></content>
  </entry>
  <entry>
    <title>Nervous time [updated]</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2007/03/nervous-time-updated" />
    <id>http://rarepattern.com/nodes/2007/03/nervous-time-updated</id>
    <published>2007-03-08T09:56:35-06:00</published>
    <updated>2007-03-08T15:01:11-06:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="conferences" />
    <category term="design" />
    <category term="Drupal" />
    <category term="open source" />
    <category term="OSCMS" />
    <category term="themes" />
    <category term="tutorials" />
    <summary type="html"><![CDATA[<p>It looks like <a href="http://2007.oscms-summit.org/node/227">the session we proposed</a> for the <a href="http://2007.oscms-summit.org/">OSCMS Summit</a> has been <a href="http://2007.oscms-summit.org/schedule">scheduled for March 22nd at <s>1:45 p.m.</s></a> <b>11:30 a.m [?]</b>, <s>first</s> last session <s>after</s> before lunch, in "the big room." Even though I feel confident in the topic and the deep knowledge of my co-presenters, I do feel some stage fright. Eeep!</p>
<p><b>Update:</b> My session on <a href="http://2007.oscms-summit.org/node/237">community building</a> was also booked later the same day. That concept from the start is for more of a round table discussion, so I hope people attending this one will come chock full of ideas and experiences to share.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>It looks like <a href="http://2007.oscms-summit.org/node/227">the session we proposed</a> for the <a href="http://2007.oscms-summit.org/">OSCMS Summit</a> has been <a href="http://2007.oscms-summit.org/schedule">scheduled for March 22nd at <s>1:45 p.m.</s></a> <b>11:30 a.m [?]</b>, <s>first</s> last session <s>after</s> before lunch, in "the big room." Even though I feel confident in the topic and the deep knowledge of my co-presenters, I do feel some stage fright. Eeep!</p>
<p><b>Update:</b> My session on <a href="http://2007.oscms-summit.org/node/237">community building</a> was also booked later the same day. That concept from the start is for more of a round table discussion, so I hope people attending this one will come chock full of ideas and experiences to share.</p>
    ]]></content>
  </entry>
  <entry>
    <title>CSS: A house of cards built in code</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2007/02/css-a-house-of-cards-built-in-code" />
    <id>http://rarepattern.com/nodes/2007/02/css-a-house-of-cards-built-in-code</id>
    <published>2007-02-02T09:06:56-06:00</published>
    <updated>2007-02-02T09:06:56-06:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="CSS" />
    <category term="design" />
    <category term="web design" />
    <summary type="html"><![CDATA[<p>And Internet Explorer just <i>loves</i> to knock it over. And that's enough said on that.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>And Internet Explorer just <i>loves</i> to knock it over. And that's enough said on that.</p>
    ]]></content>
  </entry>
  <entry>
    <title>You&#039;ve got to know when to &#039;no&#039; them</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2007/01/youve-got-to-know-when-to-no-them" />
    <id>http://rarepattern.com/nodes/2007/01/youve-got-to-know-when-to-no-them</id>
    <published>2007-01-27T14:15:28-06:00</published>
    <updated>2007-01-27T14:15:28-06:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="business" />
    <category term="design" />
    <category term="Drupal" />
    <category term="entrepreneurs" />
    <category term="programming" />
    <category term="project management" />
    <summary type="html"><![CDATA[<p>
One of the challenges in project development is dealing with "scope creep" -- the often incremental changes to a project's goals, features and other specifications that can end up increasing the cost and timetable for completion of the project. <a href="http://www.bmannconsulting.com/blog/bmann/susan-mernit-on-the-role-of-no-in-product-development">Boris Mann</a> points to <a href="http://susanmernit.blogspot.com/2007/01/adventures-in-product-development-no.html">Susan Mernit's excellent thoughts on the subject</a>:
</p>
<blockquote><p>
As someone who spent a lot of her career being the cutting-edge, push the mass market troublemaker, having a job being the one who says No, is an interesting experience--but it is also incredibly cool.</p>
<p>Working with a team of smart people who are passionate about the customer experience, the product AND the business objectives is tremendously fun--and sometimes, completely harrowing.</p>
<p>I've learned that No can cover a myriad of things:</p>
<p>    * We're not going to do this right now.</p>
<p>    * We won't do this ever, not on my watch.</p>
<p>    * This isn't ready to be executed.</p>
<p>    * You need to think this through more.</p>
<p>    * What are you, nuts?</p>
<p>    * Oh geeze, I wish we could do this..but we're not going to, not now.
</p>
</blockquote>
<p>
While what Susan says is aimed more at internal R&#38;D projects, <a href="http://www.bmannconsulting.com/blog/bmann/susan-mernit-on-the-role-of-no-in-product-development">Boris notes the same can be true for client work</a>:
</p>
<blockquote><p>
Many web projects, the "launch" of a site is just the beginning. *Maybe* the functionality and content are done, on simpler sites, but now it's time to start marketing and promoting the site. In most other cases, there a bunch of items that fall into a staged launch schedule (say "no" for launch and plan it for a later rollout) or in a big "future features" bucket (say "no" to it at first, and dump it in the future features bucket) which can be revisited over time. And of course, feedback from the users of any website should be taken into account when looking at these lists.
</p>
</blockquote>
<p>
Boris says that in general he's "too nice." I can relate. After 15 years of professional work replete with enough of those hard lessons that I really should know better, I still try maybe a bit too hard to be agreeable to client requests for changes.
</p>
<p>
In comments on Boris' post, <a href="http://www.bmannconsulting.com/blog/bmann/susan-mernit-on-the-role-of-no-in-product-development#comment-135080">Khalid writes</a>:
</p>
<blockquote><p>
It starts with "can you add X?" and you say yes. Then "oh, and it would be nice to have Y too!", and you again say yes. Then "we cannot launch without Z! It is a must!", ad nauseum ...</p>
<p>Not only does this burden you, the site builder, but it takes valuable time and effort from basic features, and can delay the launch.</p>
<p>So, saying "No" is a way to prevent this scope creep.</p>
<p>There is always phase 2 ...
</p>
</blockquote>
<p>
Indeed.
</p>
<p>
Part of this tension arises from the fact that, in the end, we want the project to conform to the client 's desires. After all, it's not our website (or DVD or video), it's the client's, and when the client wants something, the first instinct is to say "okay." And yet, and yet ... when budgets are bumped up and timetables pushed back, quite often nobody is happy. (And it can be especially problematic when you're the developer and you have other projects scheduled and limited resources to apply to them all.)
</p>
<p>
It goes back to the post to which Susan refers, <a href="http://avc.blogs.com/a_vc/2007/01/saying_no.html">by Fred Wilson</a>:
</p>
<blockquote><p>
There's always the desire to please the customers. But knowing what you are going to do and focusing on it is so critical. Saying yes might seem like no big deal. It's only a few lines of code, right? Wrong. It's never just a few lines of code. So say no as often as you can. It's counter intuitive to the entrepreneur mindset, but it's critical.
</p>
</blockquote>
<p>
I can't say I agree with any categorical rules like this, but I can understand the root of such sentiments. I often find myself stuck between wanting to accommodate the client now vs. wanting to keep the often-complex project on track.
</p>
<p>
Susan writes:
</p>
<blockquote><p>
Yep, I say No a lot more than I used to--but it makes it feel so good when I get to say yes.
</p>
</blockquote>
<p>
I wish I could relish saying "no" as much as Susan does.
</p>
<p>
<em>[Apologies to </em><em><a href="http://www.lyricsfreak.com/k/kenny+rogers/the+gambler_20077886.html">Kenny Rogers</a></em><em> for the title]</em>
</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>
One of the challenges in project development is dealing with "scope creep" -- the often incremental changes to a project's goals, features and other specifications that can end up increasing the cost and timetable for completion of the project. <a href="http://www.bmannconsulting.com/blog/bmann/susan-mernit-on-the-role-of-no-in-product-development">Boris Mann</a> points to <a href="http://susanmernit.blogspot.com/2007/01/adventures-in-product-development-no.html">Susan Mernit's excellent thoughts on the subject</a>:
</p>
<blockquote><p>
As someone who spent a lot of her career being the cutting-edge, push the mass market troublemaker, having a job being the one who says No, is an interesting experience--but it is also incredibly cool.</p>
<p>Working with a team of smart people who are passionate about the customer experience, the product AND the business objectives is tremendously fun--and sometimes, completely harrowing.</p>
<p>I've learned that No can cover a myriad of things:</p>
<p>    * We're not going to do this right now.<br />
<br />    * We won't do this ever, not on my watch.<br />
<br />    * This isn't ready to be executed.<br />
<br />    * You need to think this through more.<br />
<br />    * What are you, nuts?<br />
<br />    * Oh geeze, I wish we could do this..but we're not going to, not now.
</p></blockquote>
<p>
While what Susan says is aimed more at internal R&#38;D projects, <a href="http://www.bmannconsulting.com/blog/bmann/susan-mernit-on-the-role-of-no-in-product-development">Boris notes the same can be true for client work</a>:
</p>
<blockquote><p>
Many web projects, the "launch" of a site is just the beginning. *Maybe* the functionality and content are done, on simpler sites, but now it's time to start marketing and promoting the site. In most other cases, there a bunch of items that fall into a staged launch schedule (say "no" for launch and plan it for a later rollout) or in a big "future features" bucket (say "no" to it at first, and dump it in the future features bucket) which can be revisited over time. And of course, feedback from the users of any website should be taken into account when looking at these lists.
</p></blockquote>
<p>
Boris says that in general he's "too nice." I can relate. After 15 years of professional work replete with enough of those hard lessons that I really should know better, I still try maybe a bit too hard to be agreeable to client requests for changes.
</p>
<p>
In comments on Boris' post, <a href="http://www.bmannconsulting.com/blog/bmann/susan-mernit-on-the-role-of-no-in-product-development#comment-135080">Khalid writes</a>:
</p>
<blockquote><p>
It starts with "can you add X?" and you say yes. Then "oh, and it would be nice to have Y too!", and you again say yes. Then "we cannot launch without Z! It is a must!", ad nauseum ...</p>
<p>Not only does this burden you, the site builder, but it takes valuable time and effort from basic features, and can delay the launch.</p>
<p>So, saying "No" is a way to prevent this scope creep.</p>
<p>There is always phase 2 ...
</p></blockquote>
<p>
Indeed.
</p>
<p>
Part of this tension arises from the fact that, in the end, we want the project to conform to the client 's desires. After all, it's not our website (or DVD or video), it's the client's, and when the client wants something, the first instinct is to say "okay." And yet, and yet ... when budgets are bumped up and timetables pushed back, quite often nobody is happy. (And it can be especially problematic when you're the developer and you have other projects scheduled and limited resources to apply to them all.)
</p>
<p>
It goes back to the post to which Susan refers, <a href="http://avc.blogs.com/a_vc/2007/01/saying_no.html">by Fred Wilson</a>:
</p>
<blockquote><p>
There's always the desire to please the customers. But knowing what you are going to do and focusing on it is so critical. Saying yes might seem like no big deal. It's only a few lines of code, right? Wrong. It's never just a few lines of code. So say no as often as you can. It's counter intuitive to the entrepreneur mindset, but it's critical.
</p></blockquote>
<p>
I can't say I agree with any categorical rules like this, but I can understand the root of such sentiments. I often find myself stuck between wanting to accommodate the client now vs. wanting to keep the often-complex project on track.
</p>
<p>
Susan writes:
</p>
<blockquote><p>
Yep, I say No a lot more than I used to--but it makes it feel so good when I get to say yes.
</p></blockquote>
<p>
I wish I could relish saying "no" as much as Susan does.
</p>
<p>
<em>[Apologies to </em><em><a href="http://www.lyricsfreak.com/k/kenny+rogers/the+gambler_20077886.html">Kenny Rogers</a></em><em> for the title]</em>
</p>
    ]]></content>
  </entry>
  <entry>
    <title>Comcast makes a bad user interface just a bit worse</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2007/01/comcast-makes-a-bad-user-interface-just-a-bit-worse" />
    <id>http://rarepattern.com/nodes/2007/01/comcast-makes-a-bad-user-interface-just-a-bit-worse</id>
    <published>2007-01-25T21:36:50-06:00</published>
    <updated>2007-01-25T20:38:16-06:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="Comcast" />
    <category term="design" />
    <category term="GUI" />
    <category term="television" />
    <category term="usability" />
    <summary type="html"><![CDATA[<p>It was already bad enough, the kludgy UI that didn't even qualify for <em>G</em>UI, where moving through the channel selections was less like surfing and more like creeping up and down with a walker and orthopedic shoes.</p>
<p>Now, without improving a thing, Comcast has added on-screeen ads at the bottom of each guide screen. Not only that, as you scroll through the ads, the cursor ends up including the ads in the sequence, making it that much harder to go through the guide.</p>
<p>Digital cable is now that much less usable. Just lovely.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>It was already bad enough, the kludgy UI that didn't even qualify for <em>G</em>UI, where moving through the channel selections was less like surfing and more like creeping up and down with a walker and orthopedic shoes.</p>
<p>Now, without improving a thing, Comcast has added on-screeen ads at the bottom of each guide screen. Not only that, as you scroll through the ads, the cursor ends up including the ads in the sequence, making it that much harder to go through the guide.</p>
<p>Digital cable is now that much less usable. Just lovely.</p>
    ]]></content>
  </entry>
  <entry>
    <title>Internet Explorer 7, oh dear!</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2006/10/internet-explorer-7-oh-dear" />
    <id>http://rarepattern.com/nodes/2006/10/internet-explorer-7-oh-dear</id>
    <published>2006-10-19T11:31:04-05:00</published>
    <updated>2006-10-19T11:35:40-05:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="CSS" />
    <category term="design" />
    <category term="Drupal" />
    <category term="Firefox" />
    <category term="IE7" />
    <category term="Internet Explorer" />
    <category term="Microsoft" />
    <category term="themes" />
    <category term="Web 2.0" />
    <category term="web design" />
    <category term="xhtml" />
    <summary type="html"><![CDATA[<p>So far, <a href="http://www.technorati.com/search/Internet%20Explorer">all the buzz</a> is pretty much about IE7's "new" features like the tabbed browsing that other browsers have had for years now, with some mention of <a href="http://mozilla.com">the upcoming Firefox 2 release</a>.</p>
<p>But just wait until websites start breaking. Internet Explorer has always required non-web-standard hacks. The net effect of this has been my thumbnail estimate of 30-40% of loss of productivity in the web design field while developers work around Microsoft's "we don't need no stinkin' standards" attitude and break out the duct tape and chewing gum  to make sites that work in every other browser work in IE.</p>
<p>IE7 honors some more web standards, but still has its own quirks -- some new ones, apparently.</p>
<p>Let the kvetching begin!</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>So far, <a href="http://www.technorati.com/search/Internet%20Explorer">all the buzz</a> is pretty much about IE7's "new" features like the tabbed browsing that other browsers have had for years now, with some mention of <a href="http://mozilla.com">the upcoming Firefox 2 release</a>.</p>
<p>But just wait until websites start breaking. Internet Explorer has always required non-web-standard hacks. The net effect of this has been my thumbnail estimate of 30-40% of loss of productivity in the web design field while developers work around Microsoft's "we don't need no stinkin' standards" attitude and break out the duct tape and chewing gum  to make sites that work in every other browser work in IE.</p>
<p>IE7 honors some more web standards, but still has its own quirks -- some new ones, apparently.</p>
<p>Let the kvetching begin!</p>
    ]]></content>
  </entry>
  <entry>
    <title>Dotslash Drupal theme</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2006/08/dotslash-drupal-theme" />
    <id>http://rarepattern.com/nodes/2006/08/dotslash-drupal-theme</id>
    <published>2006-08-15T23:22:28-05:00</published>
    <updated>2006-08-15T23:22:28-05:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="design" />
    <category term="Drupal" />
    <category term="themes" />
    <category term="web design" />
    <summary type="html"><![CDATA[<p>Over the past few days, while doing some free-association doodling to clear my head between design work for clients, I came up with this crazy little theme. There's no <a href="http://cssreboot.com">Reboot</a> occasion. Just needing a change here. I suppose I should add a screenshot to the <a href="http://pingv.com/portfolio/web-design">portfolio</a>, along with others in an overdue update.</p>
<p>Anyway, it seems to work in Firefox, Safari and IE (Win). If it's crazy breaking somewhere, please let me know.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Over the past few days, while doing some free-association doodling to clear my head between design work for clients, I came up with this crazy little theme. There's no <a href="http://cssreboot.com">Reboot</a> occasion. Just needing a change here. I suppose I should add a screenshot to the <a href="http://pingv.com/portfolio/web-design">portfolio</a>, along with others in an overdue update.</p>
<p>Anyway, it seems to work in Firefox, Safari and IE (Win). If it's crazy breaking somewhere, please let me know.</p>
    ]]></content>
  </entry>
  <entry>
    <title>Technorati makeover</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2006/07/technorati-makeover" />
    <id>http://rarepattern.com/nodes/2006/07/technorati-makeover</id>
    <published>2006-07-25T11:10:26-05:00</published>
    <updated>2006-07-25T11:11:38-05:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="design" />
    <category term="interactive design" />
    <category term="internet" />
    <category term="Technorati" />
    <category term="web design" />
    <summary type="html"><![CDATA[<p><a href="http://www.flickr.com/photos/scatteredsunshine/198091452/" title="photo sharing"><img src="http://static.flickr.com/75/198091452_cd8ea98cf5_m.jpg" alt="Technorati&#039;s new look" title="This will take some getting used to...." class="wrap" /></a><br />
<em>[image: "<a href="http://www.flickr.com/photos/scatteredsunshine/198091452/">Technorati's new look</a>", posted by <a href="http://www.flickr.com/people/scatteredsunshine/">scattered sunshine</a>]</em></p>
<p>This will take some getting used to....</p>
<p>...but I think I like Technorati's new look. More colorful, less of that ugly green, and a little gel-effect to the graphics. Nice!</p>
<p>As for usability, it's much more personalized, less general, on the home page. But I think that's a good thing.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><a href="http://www.flickr.com/photos/scatteredsunshine/198091452/" title="photo sharing"><img src="http://static.flickr.com/75/198091452_cd8ea98cf5_m.jpg" alt="Technorati&#039;s new look" title="This will take some getting used to...." class="wrap" /></a><br />
<em>[image: "<a href="http://www.flickr.com/photos/scatteredsunshine/198091452/">Technorati's new look</a>", posted by <a href="http://www.flickr.com/people/scatteredsunshine/">scattered sunshine</a>]</em></p>
<p>This will take some getting used to....</p>
<p>...but I think I like Technorati's new look. More colorful, less of that ugly green, and a little gel-effect to the graphics. Nice!</p>
<p>As for usability, it's much more personalized, less general, on the home page. But I think that's a good thing.</p>
    ]]></content>
  </entry>
  <entry>
    <title>Redesign Slashdot (...and /. your design?)</title>
    <link rel="alternate" type="text/html" href="http://rarepattern.com/nodes/2006/04/redesign-slashdot-and-your-design" />
    <id>http://rarepattern.com/nodes/2006/04/redesign-slashdot-and-your-design</id>
    <published>2006-04-26T18:24:24-05:00</published>
    <updated>2006-04-26T18:24:24-05:00</updated>
    <author>
      <name>Laura Scott</name>
    </author>
    <category term="community" />
    <category term="design" />
    <category term="web design" />
    <summary type="html"><![CDATA[<p>Oh, the irony of posting this on my obscure little blog....</p>
<p><a href="http://slashdot.org/article.pl?sid=06/04/26/1512247">Slashdot is having a competition</a> to redesign the site. Cmdr Taco sets up the criteria so:</p>
<blockquote><p>I will pick the winner based on a series of arbitrary and random criteria, many of which I will list below. The list is by no means comprehensive, but it should give you a good starting point.</p>
<p>I'm sure there are ultimately things that I'm forgetting. But the key goal here is to create the new look &#38; feel for Slashdot. The winner is the one who creates what gets us the closest to a new site design.</p>
<p>This contest will be highly subjective. Ultimately tho, it falls upon me to select the winner based on arbitrary and subjective factors like aesthetics, as well as more tangible ones like implementability and compatibility. </p>
</blockquote>
<p>Guidelines follow. Check it out.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Oh, the irony of posting this on my obscure little blog....</p>
<p><a href="http://slashdot.org/article.pl?sid=06/04/26/1512247">Slashdot is having a competition</a> to redesign the site. Cmdr Taco sets up the criteria so:</p>
<blockquote><p>I will pick the winner based on a series of arbitrary and random criteria, many of which I will list below. The list is by no means comprehensive, but it should give you a good starting point.</p>
<p>I'm sure there are ultimately things that I'm forgetting. But the key goal here is to create the new look &#38; feel for Slashdot. The winner is the one who creates what gets us the closest to a new site design.</p>
<p>This contest will be highly subjective. Ultimately tho, it falls upon me to select the winner based on arbitrary and subjective factors like aesthetics, as well as more tangible ones like implementability and compatibility. </p></blockquote>
<p>Guidelines follow. Check it out.</p>
    ]]></content>
  </entry>
</feed>
